Global Augmented Reality and Virtual Reality Apps Market By Type (For Non-Immersive Systems
, For Semi-Immersive Projection Systems
, and For Fully Immersive Head-Mounted Systems), By Application (Education and training
, Video Game
, Media
, Tourism
, and Social Media), By Region, and Key Companies - Industry Segment Outlook, Market Assessment, Competition Scenario, Trends and Forecast 2020-2029